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Wave Engine - Versione stampabile

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Wave Engine - Chip - 05-04-2016

Wave engine 2.1.0 Hammerhead Shark

Molte novità nella nuova release 2.1.0
https://waveengine.net/Engine
http://geeks.ms/waveengineteam/2016/03/31/whats-new-in-wave-2-1-0/

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Aggiornamento 30.05.2016

Wave engine 2.2.0 Tiger Shark
http://geeks.ms/waveengineteam/2016/05/24/whats-new-in-wave-engine-tiger-shark-2-2-0/
  • prefab support
  • Xbox One (UWP) support
  • HoloLens support (early preview)
  • Xamarin Workbook support
  • Deploy to Android from MacOS

Wave engine 2.3.0 Saw Shark
http://geeks.ms/waveengineteam/2016/09/15/whats-new-in-wave-engine-x-shark-2-3-0/
  • new 2D physics engine based on Box2D
  • Xamarin.Mac support
  • Improved FBX model support
  • new HoloLens components
  • new Text 2D and Text 3D functionality
  • new 2D and 3D animation game actions
  • new services such as InsideUnitCircle, OnUnitSphere orInUnitSphere
  • new mobile vibration API
  • multiple component support (add multiple components of the same type to a single instance)
  • [RequiredService] attribute added
  • New InterpolationColor control
  • new starter kit (Frogger Clone)