Creare Videogiochi - Game Developer

Versione completa: Swarm agent completamente bloccato
Al momento stai visualizzando i contenuti in una versione ridotta. Visualizza la versione completa e formattata.
Ciao raga, chiedo il vostro aiuto per un problema ENORME riguardo il build.
Faccio partire il build, e dopo un brevissimo periodo..puff, errore e il tutto si ferma. Dice di guardare il log... ed ecco qui

Sono disperato raga... :'(

Codice:
PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] CoordinatorResponding is false
[Maintain Jobs] Waiting for Job to quit before killing: "5AE63107-4F6A9394-9A239785-5EC4D92A"
[Maintain Jobs] Killing rogue Job "5AE63107-4F6A9394-9A239785-5EC4D92A"
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[MaintainCache] Performing cache clean up
[CleanupJobDirectory] Cleaning up jobs directory
[CleanupJobDirectory] Done cleaning up jobs directory
[CleanupJobDirectory] Cleaning up logs directory
[CleanupJobDirectory] Done cleaning up logs directory
[MaintainCache] Cleaning up main cache directory
[MaintainCache] Cache clean up complete
[PostJobStatsToDB] Database error:
[PostJobStatsToDB] Si è verificato un errore di rete o specifico dell'istanza mentre si cercava di stabilire una connessione con SQL Server. Il server non è stato trovato o non è accessibile. Verificare che il nome dell'istanza sia corretto e che SQL Server sia configurato in modo da consentire connessioni remote. (provider: Named Pipes Provider, error: 40 - Impossibile aprire una connessione a SQL Server)
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[RequestShutdown] Shutdown has been requested
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
[PingCoordinator] Determined that we couldn't ping the coordinator
[PingCoordinator] Coordinator ping failed
O il firewall o un anti-virus sta bloccando lo swarm agent
Nulla di tutto ciò.......

Codice:
16.18.02:      0.0%     0.0s    FirstBounceRayTraceTime for 0.000 million rays
16.18.02:      0.0%     0.0s    CalculateExitantRadiance
16.18.02:      0.0%     0.0s    CausticPhotonGatherTime
16.18.02:      0.0%     0.0s    Unaccounted
16.18.02:  0.0%     0.0s    Final IrradianceCache Interpolation
16.18.02: 100.0%     1.7s    Unaccounted
16.18.02:
16.18.02:
16.18.02: Lighting Threaded processing efficiency 97.1%, 1.9 speedup with 2 threads
16.18.02: Traced 0.080 million first hit visibility rays for a total of 0.2 thread seconds (0.369 million per thread second)
16.18.02: Traced 8.778 million boolean visibility rays for a total of 22.0 thread seconds (0.399 million per thread second)
16.18.02: Scene radius 62488.3, Importance bounds radius 30491.8
16.18.02: 2220 Mappings, 59.763 million Texels, 0.000 million mapped texels, 2.523 million Vertices, 0.000 million Vertex samples processed
16.18.02:
16.18.02: 0.0% of Total Lighting thread seconds on Texture Mappings, 0.0% on Vertex Mappings, 0% on Volume Samples, 0% on Visibility, 100.0% Unaccounted
16.18.02: 1 Lights total, 1.$ Shadow rays per light sample on average
16.18.02:
16.18.02: 2.045 million first pass Photons Emitted (out of 2.045 million requested) to deposit 0.906 million Direct Photons and 18778 Indirect Photon Paths, efficiency of 44.33%
16.18.02: 4.507 million second pass Photons Emitted (out of 4.507 million requested) to deposit 0.706 million Indirect Photons and 0.000 million CausticPhotons, efficiency of 15.67%
16.18.02: 2.176 million Photon Gathers, 4.290 million Irradiance Photon Gathers
16.18.02: 0.000 million Importance Photons found, 0.000 million Importance Photon PDF calculations
16.18.02: 1.259 million Irradiance Photons, 72.0% Direct, 28.0% Indirect, 0.229 million actually found, 0.080 million Outside Volume
16.18.02: 90.925 million octree nodes tested during irradiance photon calculating, 37.058 million nodes visited, 91.988 million elements tested, 28.909 million elements accepted
16.18.02: 1284.7 Mb Peak Working Set
16.18.02:
16.18.02:
16.18.02: Lightmass on PC-NICOLA: 3:56 min total, 9.19 sec importing, 8.95 sec setup, 3:36 min photons, 0 ms processing, 0 ms extra exporting [0/2220 mappings]. Threads: 0 ms total, 0 ms processing.
16.18.02: Lighting complete [Startup = 9.19 sec, Lighting = 3:46 min]
16.18.02: [CloseConnection] Closing connection 22026C67 using handle 22026C67
16.18.02: [CloseConnection] Connection confirmed for disconnection 22026C67
16.18.02: [UpdateTaskState]: Task Killed locally by PC-NICOLA, counted as failure
16.18.02: [Job] Job has failed! The task failure count is non-zero
16.18.02: [UpdateTaskState]: Task Killed locally by PC-NICOLA, counted as failure
16.18.02: [UpdateTaskState]: Task Killed locally by PC-NICOLA, counted as failure
16.18.02: [UpdateTaskState]: Task Killed locally by PC-NICOLA, counted as failure
16.18.02: [CloseConnection] Connection disconnected 22026C67
16.18.02: [GetMessage] Safely returning to 22026C67 with no message
16.18.02: [MaintainConnections] Local connection has closed (22026C67)
16.18.02: [MaintainConnections] Removed connection 22026C67
16.18.03: [CloseConnection] Closing connection 746A0102 using handle 746A0102
16.18.03: [CloseConnection] Connection confirmed for disconnection 746A0102
16.18.03: [CloseConnection] Closing orphaned Job (12D9D5FD-4AD3188B-FCED579D-72EE2A3D)
16.18.03: [CloseConnection] Connection disconnected 746A0102
16.18.03: [GetMessage] Safely returning to 746A0102 with no message
16.18.04: [MaintainConnections] Local connection has closed (746A0102)
16.18.04: [MaintainConnections] Removed connection 746A0102
16.18.04: [MaintainConnections] All connections have closed
se hai risolto posta la soluzione e non scrivere titoli con il caps
"[PostJobStatsToDB] Si è verificato un errore di rete o specifico dell'istanza mentre si cercava di stabilire una connessione con SQL Server. Il server non è stato trovato o non è accessibile. Verificare che il nome dell'istanza sia corretto e che SQL Server sia configurato in modo da consentire connessioni remote."

Come dice Lorenz, a volte il Firewall ci rompe davvero, può essere proprio il Firewall del Pc che hai o di qualche Antivirus, che ti fa bloccare il Build...
Ha sempre runnato, e ora salta fuori sta cazzata

Magari avessi risolto asd

Qui mi va nel cesso il lavoro di 4 mesi
Ti ripeto controlla che l'anti virus non abbia aggiunto lo swarm agent tra i blocchi vari o aggiungilo come eccezione anche al firewall
Lorenzino lo ho già fatto!

ed ora salta fuori pure questo asd

Codice:
16.46.11: OUT OF MEMORY:  Realloc: 50135232 bytes (47.81MB)  requested, 102.26 of 2047.88 MB of virtual memory free, 370.54 of 2814.45 MB of physical memory free, 17082.55 of 21225.40 MB of page file free
che build usi ?
Dicembre.....12-2011
Riavvia il pc e vedi se hai ancora quell'errore
Si ancora lo stesso..
Buono, ho copiato e sostituito le .dll dello swarm con quelle della nuova versione, ora va asd
basta offtopic ha risolto pulisco e chiudo