Creare un Hud Animata - Versione stampabile +- Creare Videogiochi - Game Developer (https://www.making-videogames.net/giochi) +-- Forum: Fps Creator e GameGuru Italia (https://www.making-videogames.net/giochi/Forum-Fps-Creator-e-GameGuru-Italia) +--- Forum: Script fpi e lua FPSC GameGuru (https://www.making-videogames.net/giochi/Forum-Script-fpi-e-lua-FPSC-GameGuru) +--- Discussione: Creare un Hud Animata (/thread-Creare-un-Hud-Animata) Pagine:
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Creare un Hud Animata - friskon - 16-04-2010 Allora, ecco un esempio dello script Codice: :state=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar1.dds,hudname=health1,hudmake=display,hudhide=1 la prima parte di codice serve a richiamare le varie hud con l'energia, in questo caso l'hud è divisa da 12 immagini. Partendo dalla prima immagine "healthbar1.dds" che sarebbe la barra di energia carica al massimo, arrivando all' ultima "healthbar12.dds" con energia finita. le hud le puoi creare con photoshop, aggiungendo un plugin per i files DDS. hudx=15,hudy=18 sono le coordinate della Hud (in questo caso in alto a sinistra) Controllo Energia : da questa parte tate=1,plrhealthgreater=99 tate=1,plrhealthgreater=98 tate=1,plrhealthgreater=89 vuol dire che è impostato su 99 di energia, se passi a 98 scala una tacca di energia, se passi a 89 ne scala ancora n'altra. puoi modificare così tate=1,plrhealthgreater=500 tate=1,plrhealthgreater=480 ecc ecc.... questo script va messo in \The Game Creators\FPS Creator Free\Files\languagebank\english\gamebank\mygame\setuplevel.fpi facendo una copia di backup del file setuplevel.fpi in modo che se fai danno lo ripristini Autore Miniguida : Friskon Non postare questa guida su altri forum senza autorizzazione del creatore. RE: Creare un Hud Animata - GEARS_CORPORATION - 04-05-2010 Grazie proverò a farne uno... RE: Creare un Hud Animata - friskon - 04-05-2010 si vede che uso fps creator da 20 giorni ? XD RE: Creare un Hud Animata - JC LEON - 05-05-2010 non sembra proprio ..io lo uso dallo stesso tempo e faccio ancora i tutorial hihihi RE: Creare un Hud Animata - TheGamerX - 13-05-2010 potresti farmi un video di come viene nel gioco?? RE: Creare un Hud Animata - friskon - 13-05-2010 Goditi le mie Creazioni video inside! Resident Evil 5 Hud http://www.making-videogames.net/giochi/hud-animata-resident-evil-5-inspired-v2-t-195.html Resident Evil 4 Hud http://www.making-videogames.net/giochi/progetto-hud-ispirata-lontanamente-a-resident-evil-4-t-166.html Gears of War Hud http://www.making-videogames.net/giochi/hud-animata-gears-of-war-inspired-t-129.html RE: Creare un Hud Animata - GEARS_CORPORATION - 13-05-2010 friskon qualè quella ke ti è piaciuta di + tra tt le hud ke hai fatto???? RE: Creare un Hud Animata - friskon - 13-05-2010 la resident evil 5 è molto professionale... 2^ la gears RE: Creare un Hud Animata - TheGamerX - 13-05-2010 bravissimo!! RE: Creare un Hud Animata - friskon - 13-05-2010 AzZiE RE: Creare un Hud Animata - GEARS_CORPORATION - 15-05-2010 provo a fare ank'io adex una hud ani... RE: Creare un Hud Animata - friskon - 15-05-2010 se ti serve aiuto, ma è spiegato tutto, è facilissimo da capire... o meglio un copia e incolla XD RE: Creare un Hud Animata - jollyjoker94 - 25-08-2011 Citazione:Goditi le mie Creazioni Big Grin non vanno i link RE: Creare un Hud Animata - friskon - 25-08-2011 guarda qui http://www.making-videogames.net/giochi/thread-Installer-Huds-Animate-4-Hud-Gratuite RE: Creare un Hud Animata - anonymouse.pig - 21-10-2012 friskon per semplificare posso semplicemente creare 12 immagini formato dds e fargli il nome del tuo script volevo sapere le immagini che dimensioni devono avere? volendo posso decidere io che dimensioni su photoshop e di conseguenza nel gioco sono grandi quel tanto? poi per cambiare la posizione sullo schermo anziche' 15 18 metto (a caso per essere certo) 50 35 come qui sotto? tate=0:hudreset,hudx=50,hudy=35,hudimage=languagebank\english\gamecore\huds\healthbar12.dds,hudname=health12,hudmake=display,hudhide=1 ok ultima cosa io ho messo la vita del player a 1000 quindi modifico in questo modo? ;Controllo Energia tate=1,plrhealthgreater=1000:hudreset,hudshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=900,plrhealthgreater=90:hudreset,hudshow=health2,hudunshow=health1,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 ? RE: Creare un Hud Animata - friskon - 21-10-2012 le immagini creale 1024x768 con sfondo trasparente, così stesso da photoshop ti posizioni l'hud senza impazzire. RE: Creare un Hud Animata - anonymouse.pig - 21-10-2012 a ok perfetto cosi' vedo gia quanto sara' grande e dove sara' posizionata grazie friskon poi faccio sapere se e' andato tutto bene RE: Creare un Hud Animata - anonymouse.pig - 23-10-2012 friskon ti infastidisco ancora una volta allora nel setuplevel ho cancellato la prima parte dove si trovava la hud base poi ho incollato il codice ho una domanda tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar12.dds,hudname=health12,hudmake=display,hudhide=1 i miei file immagine.dds gli ho chiamati healthbar (e vanno da 1 a 12) non ho chiaro questo hudname=health12 devo lasciare cosi? l'immagine non si vede ora RE: Creare un Hud Animata - anonymouse.pig - 23-10-2012 ok sono riuscito a mettere l'immagine iniziale ma quando inizio a subire danni l'immagine non cambia RE: Creare un Hud Animata - friskon - 23-10-2012 Posta l'intero script. RE: Creare un Hud Animata - anonymouse.pig - 23-10-2012 eccolo un ultima cosa ma la possiamo vedere anche dopo vorrei che l'hud stesse al posto di lives [in alto a sinistra] il codice di lives lo cancellero' piu' avanti ;AIScript from Wizard ;Header desc = Setup Wizard V117 ; Setup Level Stats tate=0ky=skybank\natural\Ngt tate=0:music=audiobank\sound res3\sottofondo.wav,musicvolume=50,soundscale=25 tate=0:fog=0,fogred=0,foggreen=0,fogblue=0 tate=0:ambience=25,ambiencered=255,ambiencegreen=255,ambienceblue=255 tate=0:hudreset,hudx=50,hudy=50,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal tate=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=0,hudblue=0,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\eyehud.tga,hudhide=1,hudtype=2,hudmake=internal tate=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=128,hudblue=128,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\zoom.tga,hudhide=1,hudtype=4,hudmake=internal tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\lives.tga,hudtype=1,hudmake=display tate=0:hudreset,hudx=4,hudy=8,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\numeric1.tga,hudtype=1,hudmake=numeric tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar1.dds,hudname=health1,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar2.dds,hudname=health2,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar3.dds,hudname=health3,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar4.dds,hudname=health4,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar5.dds,hudname=health5,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar6.dds,hudname=health6,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar7.dds,hudname=health7,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar8.dds,hudname=health8,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar9.dds,hudname=health9,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar10.dds,hudname=health10,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar11.dds,hudname=health11,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar12.dds,hudname=health12,hudmake=display,hudhide=1 ;Controllo Energia tate=1,plrhealthgreater=99:hudreset,hudshow=health1,hudunshow=health2,hudunsho?w=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health?7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudu?nshow=health12 tate=1,plrhealthless=98,plrhealthgreater=90:hudreset,hudshow=health2,hudunshow?=health1,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=89,plrhealthgreater=80:hudreset,hudshow=health3,hudunshow?=health1,hudunshow=health2,hudunshow=health4,hudunshow=health5,hudunshow=health6?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=79,plrhealthgreater=70:hudreset,hudshow=health4,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health5,hudunshow=health6?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=69,plrhealthgreater=60:hudreset,hudshow=health5,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health6?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=59,plrhealthgreater=50:hudreset,hudshow=health6,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=49,plrhealthgreater=40:hudreset,hudshow=health7,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5?,hudunshow=health6,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=39,plrhealthgreater=30:hudreset,hudshow=health8,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5?,hudunshow=health6,hudunshow=health7,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=29,plrhealthgreater=20:hudreset,hudshow=health9,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5?,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=19,plrhealthgreater=10:hudreset,hudshow=health10,hudunsho?w=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health?5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=9,plrhealthgreater=1:hudreset,hudshow=health11,hudunshow=?health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,?hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunsho?w=health10,hudunshow=health12 tate=1,plrhealthless=1:hudreset,hudshow=health12,hudunshow=health1,hudunshow=h?ealth2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,h?udunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunsho?w=health11 tate=0:hudreset,hudx=85,hudy=8,hudimage=gamecore\huds\ammo.tga,hudtype=3,hudmake=status tate=0:hudreset,hudx=88,hudy=12,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\numeric1.tga,hudtype=3,hudmake=numeric ; Setup Game Menu tate=0:hudreset,hudx=50,hudy=10,hudimage=gamecore\huds\Tax78\zaino\Tax78\menu.tga,hudname=gamemenutitle,hudhide=1,hudmake=display tate=0:hudreset,hudx=50,hudy=40,hudimage=gamecore\huds\Tax78\zaino\Tax78\load game.tga,hudtype=2,hudname=loadgame,hudhide=1,hudmake=button tate=0:hudreset,hudx=50,hudy=50,hudimage=gamecore\huds\Tax78\zaino\Tax78\save game.tga,hudtype=3,hudname=savegame,hudhide=1,hudmake=button tate=0:hudreset,hudx=50,hudy=60,hudimage=gamecore\huds\Tax78\zaino\Tax78\exit.tga,hudtype=5,hudname=quitgame,hudhide=1,hudmake=button tate=0:hudreset,hudx=50,hudy=50,hudimage=languagebank\english\gamecore\backdrops\basic\saving.tga,hudname=savingprompt,hudhide=1,hudmake=display tate=0:hudreset,hudx=50,hudy=70,hudimage=gamecore\huds\Tax78\zaino\Tax78\return to game.tga,hudtype=4,hudname=returngame,hudhide=1,hudmake=button tate=0:hudreset,hudx=50,hudy=50,hudimage=gamecore\huds\pointer.tga,hudname=pointer,hudhide=1,hudmake=pointer ; Main Game tate=1,escapekeypressed=1:pausegame,state=2 tate=1,scancodekeypressed=197:pausegame,state=11 tate=1,scancodekeypressed=64:hudshow=savingprompt,quicksavegame,pausegame,state=21 tate=1,scancodekeypressed=67:quickloadgame,state=31 tate=11,scancodekeypressed=0tate=12 tate=12,scancodekeypressed=197:resumegame,state=13 tate=13,scancodekeypressed=0tate=1 tate=21,scancodekeypressed=0:hudunshow=savingprompt,resumegame,state=1 tate=31,scancodekeypressed=0tate=1 ; Game Menu tate=2,escapekeypressed=0tate=3 tate=3:hudshow=gamemenutitle,hudshow=loadgame,hudshow=savegame,hudshow=quitgame,hudshow=returngame,hudshow=pointer,state=4 tate=4,hudselectionmade=2:loadgame tate=4,hudselectionmade=3avegame,state=6 tate=4,hudselectionmade=5tate=600 tate=4,hudselectionmade=4tate=6 tate=4,escapekeypressed=1tate=5 tate=5,escapekeypressed=0tate=6 tate=6:hudunshow=gamemenutitle,hudunshow=loadgame,hudunshow=savegame,hudunshow=quitgame,hudunshow=returngame,hudunshow=pointer,resumegame,state=1 ;------------------------------------------------------------BackPack By Tax78------------------------------------------------------------------------ ;Setup global var tate=0:dimvar=Zsmallhealth,dimvar=Zlargehealth tate=0:dimvar=Zkey,dimvar=ZkeyA tate=0:dimvar=Zmap tate=0:dimvar=Znv :always:globalvar=Zsmallhealth,globalvar=Zlargehealth :always:globalvar=Zkey,globalvar=ZkeyA :always:globalvar=Zmap :always:globalvar=Znv ; Setup Backpack tate=0:hudreset,hudx=50,hudy=10,hudimage=gamecore\huds\Tax78\zaino\menu\backpack.tga,hudname=backpack,hudhide=1,hudmake=display tate=0:hudreset,hudx=25,hudy=90,hudimage=gamecore\huds\Tax78\zaino\menu\use.tga,hudtype=6,hudname=use,hudhide=1,hudmake=button tate=0:hudreset,hudx=75,hudy=90,hudimage=gamecore\huds\Tax78\zaino\menu\drop.tga,hudtype=7,hudname=drop,hudhide=1,hudmake=button tate=0:hudreset,hudx=50,hudy=80,hudimage=gamecore\huds\Tax78\zaino\menu\back.tga,hudtype=8,hudname=back,hudhide=1,hudmake=button tate=0:hudreset,hudx=50,hudy=70,hudimage=gamecore\huds\Tax78\zaino\menu\returntogame.tga,hudtype=4,hudname=return game,hudhide=1,hudmake=button tate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2.dds,hudtype=9,hudname=small_health_2,hudhide=1,hudmake=button tate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2 x2.dds,hudtype=9,hudname=small_health_2 x2,hudhide=1,hudmake=button tate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2 x3.dds,hudtype=9,hudname=small_health_2 x3,hudhide=1,hudmake=button tate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2 x4.dds,hudtype=9,hudname=small_health_2 x4,hudhide=1,hudmake=button tate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2 x5.dds,hudtype=9,hudname=small_health_2 x5,hudhide=1,hudmake=button tate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1.dds,hudtype=12,hudname=large_health_1,hudhide=1,hudmake=button tate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1 x2.dds,hudtype=12,hudname=large_health_1 x2,hudhide=1,hudmake=button tate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1 x3.dds,hudtype=12,hudname=large_health_1 x3,hudhide=1,hudmake=button tate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1 x4.dds,hudtype=12,hudname=large_health_1 x4,hudhide=1,hudmake=button tate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1 x5.dds,hudtype=12,hudname=large_health_1 x5,hudhide=1,hudmake=button tate=0:hudreset,hudx=30,hudy=60,hudimage=gamecore\huds\Tax78\zaino\scifi\key_1.dds,hudtype=10,hudname=key_1,hudhide=1,hudmake=button tate=0:hudreset,hudx=40,hudy=60,hudimage=gamecore\huds\Tax78\zaino\scifi\key_2.dds,hudtype=13,hudname=key_2,hudhide=1,hudmake=button tate=0:hudreset,hudx=30,hudy=30,hudimage=gamecore\huds\Tax78\zaino\ww2\maps.dds,hudtype=11,hudname=maps,hudhide=1,hudmake=button tate=0:hudreset,hudx=30,hudy=40,hudimage=gamecore\huds\Tax78\zaino\Tax78\nightvision.dds,hudtype=14,hudname=nightvision,hudhide=1,hudmake=button tate=0tate=1 ;press "PgDn"(Zaino)(Backpack) tate=1,keypressed=209 1:etimerstart,state=100,hideplrweapon tate=100,etimergreater=1000,keypressed=209 0:pausegame,state=101 ; Backpack Menu tate=101:hudshow=backpack,hudshow=return game,hudshow=pointer,state=102 ;Var=x = hudshow tate=102,varequal=Zsmallhealth 1:hudshow=small_health_2 tate=102,varequal=Zsmallhealth 2:hudshow=small_health_2 x2 tate=102,varequal=Zsmallhealth 3:hudshow=small_health_2 x3 tate=102,varequal=Zsmallhealth 4:hudshow=small_health_2 x4 tate=102,varequal=Zsmallhealth 5:hudshow=small_health_2 x5 ;------------------------------------------------------------- tate=102,varequal=Zlargehealth 1:hudshow=large_health_1 tate=102,varequal=Zlargehealth 2:hudshow=large_health_1 x2 tate=102,varequal=Zlargehealth 3:hudshow=large_health_1 x3 tate=102,varequal=Zlargehealth 4:hudshow=large_health_1 x4 tate=102,varequal=Zlargehealth 5:hudshow=large_health_1 x5 ;------------------------------------------------------------- tate=102,varequal=Zkey 1:hudshow=key_1 tate=102,varequal=ZkeyA 1:hudshow=key_2 ;------------------------------------------------------------- tate=102,varequal=Zmap 1:hudshow=maps ;------------------------------------------------------------- tate=102,varequal=Znv 1:hudshow=nightvision ;------------------------------------------------------------- ; Attesa clik tate=102,hudselectionmade=4tate=300 ;health 50 tate=102,vargreater=Zsmallhealth 1,hudselectionmade=9:hudshow=use,hudshow=back,hudunshow=return game,state=110 tate=110,hudselectionmade=6ubvar=Zsmallhealth 1,state=300 tate=110,hudselectionmade=8:hudunshow=back,hudunshow=use,state=101 ;key tate=102,vargreater=Zkey 1,hudselectionmade=10:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=120 tate=120,hudselectionmade=6:addvar=Zkey 1,state=300 tate=120,hudselectionmade=7ubvar=Zkey 1,state=500 tate=120,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101 ;map tate=102,vargreater=Zmap 1,hudselectionmade=11:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=130 tate=130,hudselectionmade=6:addvar=Zmap 1,state=300 tate=130,hudselectionmade=7ubvar=Zmap 1,state=500 tate=130,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101 ;------------------------------------------------------------------------------------------------------------------------------- ;health 100 tate=102,vargreater=Zlargehealth 1,hudselectionmade=12:hudshow=use,hudshow=back,hudunshow=return game,state=140 tate=140,hudselectionmade=6ubvar=Zlargehealth 1,state=300 tate=140,hudselectionmade=8:hudunshow=back,hudunshow=use,state=101 ;keyA tate=102,vargreater=ZkeyA 1,hudselectionmade=13:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=150 tate=150,hudselectionmade=6:addvar=ZkeyA 1,state=300 tate=150,hudselectionmade=7ubvar=ZkeyA 1,state=500 tate=150,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101 ;------------------------------------------------------------------------------------------------------------------------------- ;nightvision tate=102,vargreater=Znv 1,hudselectionmade=14:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=160 tate=160,hudselectionmade=6:addvar=Znv 1,state=300 tate=160,hudselectionmade=7ubvar=Znv 1,state=500 tate=160,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101 ;------------------------------------------------------------------------------------------------------------------------------- ; return to game or select use tate=300:hudunshow=backpack,hudunshow=return game,hudunshow=pointer,hudunshow=use,hudunshow=drop,hudunshow=back tate=300:hudunshow=small_health_2,hudunshow=small_health_2 x2,hudunshow=small_health_2 x3,hudunshow=small_health_2 x4,hudunshow=small_health_2 x5 tate=300:hudunshow=large_health_1,hudunshow=large_health_1 x2,hudunshow=large_health_1 x3,hudunshow=large_health_1 x4,hudunshow=large_health_1 x5 tate=300:hudunshow=key_1,hudunshow=key_2 tate=300:hudunshow=maps tate=300:hudunshow=nightvision tate=300:resumegame,etimerstart,state=301 tate=301,etimergreater=500howplrweapon,state=1 ; select drop tate=500:hudunshow=use,hudunshow=drop,hudunshow=back tate=500:hudunshow=small_health_2,hudunshow=small_health_2 x2,hudunshow=small_health_2 x3,hudunshow=small_health_2 x4,hudunshow=small_health_2 x5 tate=500:hudunshow=large_health_1,hudunshow=large_health_1 x2,hudunshow=large_health_1 x3,hudunshow=large_health_1 x4,hudunshow=large_health_1 x5 tate=500:hudunshow=key_1,hudunshow=key_2 tate=500:hudunshow=maps tate=500:hudunshow=nightvision tate=500,mousestate=0tate=101 tate=600etvar=Zsmallhealth 0,setvar=Zlargehealth 0 tate=600etvar=Zkey 0,setvar=ZkeyA 0 tate=600etvar=Zmap 0 tate=600etvar=Znv 0 tate=600etposteffect=none tate=600:continuegame,destroy RE: Creare un Hud Animata - friskon - 23-10-2012 hai settato l'energia del player start a 100 ? i segni "?" che vedo nello script, non devono esserci nel setuplevel.fpi tipo questo "hudu?nshow=health12" RE: Creare un Hud Animata - anonymouse.pig - 23-10-2012 health del player 100 solo quelli levo o levo tutti i punti di domanda? comunque levando tutti i ? non cambia resta sempre quella iniziale non vorrei che le altre comparissero dietro la prima e quindi venissero oscurate RE: Creare un Hud Animata - friskon - 23-10-2012 leva tutti i punti interrogativi che trovi qui ;Controllo Energia tate=1,plrhealthgreater=99:hudreset,hudshow=health1,hudunshow=health2,hudunsho?w=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health?7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudu?nshow=health12 tate=1,plrhealthless=98,plrhealthgreater=90:hudreset,hudshow=health2,hudunshow?=health1,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=89,plrhealthgreater=80:hudreset,hudshow=health3,hudunshow?=health1,hudunshow=health2,hudunshow=health4,hudunshow=health5,hudunshow=health6?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=79,plrhealthgreater=70:hudreset,hudshow=health4,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health5,hudunshow=health6?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=69,plrhealthgreater=60:hudreset,hudshow=health5,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health6?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=59,plrhealthgreater=50:hudreset,hudshow=health6,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=49,plrhealthgreater=40:hudreset,hudshow=health7,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5?,hudunshow=health6,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=39,plrhealthgreater=30:hudreset,hudshow=health8,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5?,hudunshow=health6,hudunshow=health7,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=29,plrhealthgreater=20:hudreset,hudshow=health9,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5?,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health10,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=19,plrhealthgreater=10:hudreset,hudshow=health10,hudunsho?w=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health?5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,huduns?how=health11,hudunshow=health12 tate=1,plrhealthless=9,plrhealthgreater=1:hudreset,hudshow=health11,hudunshow=?health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,?hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunsho?w=health10,hudunshow=health12 tate=1,plrhealthless=1:hudreset,hudshow=health12,hudunshow=health1,hudunshow=h?ealth2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,h?udunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunsho?w=health11 tate=0:hudreset,hudx=85,hudy=8,hudimage=gamecore\huds\ammo.tga,hudtype=3,hudmake=status tate=0:hudreset,hudx=88,hudy=12,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\numeric1.tga,hudtype=3,hudmake=numeric RE: Creare un Hud Animata - anonymouse.pig - 23-10-2012 credo di aver levato tutto ora ricontrollo ;AIScript from Wizard ;Header desc = Setup Wizard V117 ; Setup Level Stats tate=0ky=skybank\natural\Ngt tate=0:music=audiobank\sound res3\sottofondo.wav,musicvolume=50,soundscale=25 tate=0:fog=0,fogred=0,foggreen=0,fogblue=0 tate=0:ambience=25,ambiencered=255,ambiencegreen=255,ambienceblue=255 tate=0:hudreset,hudx=50,hudy=50,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal tate=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=0,hudblue=0,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\eyehud.tga,hudhide=1,hudtype=2,hudmake=internal tate=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=128,hudblue=128,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\zoom.tga,hudhide=1,hudtype=4,hudmake=internal tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\lives.tga,hudtype=1,hudmake=display tate=0:hudreset,hudx=4,hudy=8,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\numeric1.tga,hudtype=1,hudmake=numeric tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar1.dds,hudname=health1,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar2.dds,hudname=health2,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar3.dds,hudname=health3,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar4.dds,hudname=health4,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar5.dds,hudname=health5,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar6.dds,hudname=health6,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar7.dds,hudname=health7,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar8.dds,hudname=health8,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar9.dds,hudname=health9,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar10.dds,hudname=health10,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar11.dds,hudname=health11,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar12.dds,hudname=health12,hudmake=display,hudhide=1 ;Controllo Energia tate=1,plrhealthgreater=99:hudreset,hudshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health 7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=98,plrhealthgreater=90:hudreset,hudshow=health2,hudunshow =health1,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=89,plrhealthgreater=80:hudreset,hudshow=health3,hudunshow =health1,hudunshow=health2,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=79,plrhealthgreater=70:hudreset,hudshow=health4,hudunshow =health1,hudunshow=health2,hudunshow=health3,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=69,plrhealthgreater=60:hudreset,hudshow=health5,hudunshow =health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=59,plrhealthgreater=50:hudreset,hudshow=health6,hudunshow =health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=49,plrhealthgreater=40:hudreset,hudshow=health7,hudunshow =health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=39,plrhealthgreater=30:hudreset,hudshow=health8,hudunshow =health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=29,plrhealthgreater=20:hudreset,hudshow=health9,hudunshow =health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health10,hudunshow=health11,hudunshow=health12 state=1,plrhealthless=19,plrhealthgreater=10:hudreset,hudshow=health10,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health 5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=9,plrhealthgreater=1:hudreset,hudshow=health11,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5, hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health12 tate=1,plrhealthless=1:hudreset,hudshow=health12,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,h udunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11 tate=0:hudreset,hudx=85,hudy=8,hudimage=gamecore\huds\ammo.tga,hudtype=3,hudmake=status tate=0:hudreset,hudx=88,hudy=12,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\numeric1.tga,hudtype=3,hudmake=numeric ; Setup Game Menu tate=0:hudreset,hudx=50,hudy=10,hudimage=gamecore\huds\Tax78\zaino\Tax78\menu.tga,hudname=gamemenutitle,hudhide=1,hudmake=display tate=0:hudreset,hudx=50,hudy=40,hudimage=gamecore\huds\Tax78\zaino\Tax78\load game.tga,hudtype=2,hudname=loadgame,hudhide=1,hudmake=button tate=0:hudreset,hudx=50,hudy=50,hudimage=gamecore\huds\Tax78\zaino\Tax78\save game.tga,hudtype=3,hudname=savegame,hudhide=1,hudmake=button tate=0:hudreset,hudx=50,hudy=60,hudimage=gamecore\huds\Tax78\zaino\Tax78\exit.tga,hudtype=5,hudname=quitgame,hudhide=1,hudmake=button tate=0:hudreset,hudx=50,hudy=50,hudimage=languagebank\english\gamecore\backdrops\basic\saving.tga,hudname=savingprompt,hudhide=1,hudmake=display tate=0:hudreset,hudx=50,hudy=70,hudimage=gamecore\huds\Tax78\zaino\Tax78\return to game.tga,hudtype=4,hudname=returngame,hudhide=1,hudmake=button tate=0:hudreset,hudx=50,hudy=50,hudimage=gamecore\huds\pointer.tga,hudname=pointer,hudhide=1,hudmake=pointer ; Main Game si avevo gia levato tutti i [?] ma non cambia ancora RE: Creare un Hud Animata - friskon - 24-10-2012 sistema ancora ";Controllo Energia" ci sono molti "a capo" e non legge lo script! in questa parte qui ,hudunshow =health1 RE: Creare un Hud Animata - anonymouse.pig - 24-10-2012 tate=0:ambience=25,ambiencered=255,ambiencegreen=255,ambienceblue=255 tate=0:hudreset,hudx=50,hudy=50,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal tate=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=0,hudblue=0,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\eyehud.tga,hudhide=1,hudtype=2,hudmake=internal tate=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=128,hudblue=128,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\zoom.tga,hudhide=1,hudtype=4,hudmake=internal tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\lives.tga,hudtype=1,hudmake=display tate=0:hudreset,hudx=4,hudy=8,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\numeric1.tga,hudtype=1,hudmake=numeric tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar1.dds,hudname=health1,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar2.dds,hudname=health2,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar3.dds,hudname=health3,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar4.dds,hudname=health4,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar5.dds,hudname=health5,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar6.dds,hudname=health6,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar7.dds,hudname=health7,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar8.dds,hudname=health8,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar9.dds,hudname=health9,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar10.dds,hudname=health10,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar11.dds,hudname=health11,hudmake=display,hudhide=1 tate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar12.dds,hudname=health12,hudmake=display,hudhide=1 ;Controllo Energia tate=1,plrhealthgreater=99:hudreset,hudshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=98,plrhealthgreater=90:hudreset,hudshow=health2,hudunshow=health1,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=89,plrhealthgreater=80:hudreset,hudshow=health3,hudunshow=health1,hudunshow=health2,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=79,plrhealthgreater=70:hudreset,hudshow=health4,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=69,plrhealthgreater=60:hudreset,hudshow=health5,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=59,plrhealthgreater=50:hudreset,hudshow=health6,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=49,plrhealthgreater=40:hudreset,hudshow=health7,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=39,plrhealthgreater=30:hudreset,hudshow=health8,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=29,plrhealthgreater=20:hudreset,hudshow=health9,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health10,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=19,plrhealthgreater=10:hudreset,hudshow=health10,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health11,hudunshow=health12 tate=1,plrhealthless=9,plrhealthgreater=1:hudreset,hudshow=health11,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health12 tate=1,plrhealthless=1:hudreset,hudshow=health12,hudunshow=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11 non va ancora qui non si vede ma dal blocco note ho leva a capo automatico e c'e' una sola riga per le varie stringhe tate=1,plrhealthgreater la riga finisce con hudunshow=health12 RE: Creare un Hud Animata - Tax78 - 24-10-2012 A me funziona benissimo, naturalmente devi settare la tua energia a 100 altrimenti prima che vedi cambiare l'hud ci passa na vita Ho fatto anche la modifica per la posizione dell'hud rispetto allo schermo, come richiesto da te in alto a sinistra. Citazione:tate=0ky=skybank\natural\Ngt Modifica lo script con questa parte. RE: Creare un Hud Animata - anonymouse.pig - 24-10-2012 Tax manco quello che mi hai passato andava, cmq sono ripartito dal punto in cui si vedeva solo la prima immagine [hudx=5,hudy=5 gli setto dopo grazie per l'indicazione ] dunque progressi ho attaccato al margine le seguenti righe.. solo la prima riga inizialmente era attaccata al bordo attaccandole tutte si vedono dovraposte tutte le immagini la numero 1 e' in fondo come sfondo l'ultima quella che dovrebbe apparire quando muoio era all'inizio ora provo a giocare con gli spazi e vedere se riesco a cambiare qualcosa ... un semplice spazio cambio tutto assurdo :O tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar1.dds,hudname=health1,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar2.dds,hudname=health2,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar3.dds,hudname=health3,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar4.dds,hudname=health4,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar5.dds,hudname=health5,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar6.dds,hudname=health6,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar7.dds,hudname=health7,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar8.dds,hudname=health8,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar9.dds,hudname=health9,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar10.dds,hudname=health10,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar11.dds,hudname=health11,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar12.dds,hudname=health12,hudmake=display,hudhide=1 la vita l'ho settata a 100 gia da prima muore senza che cambi immagine neanche una volta ho provato a settarla a 1000 stesso risultato poi come dicevo [prendo solo 3 righe giusto per dare l'idea] inizialmente era cosi' il codice all'inizio del secondo e del 3 c'e' uno spazieto cosi' si vede solo il primo tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar1.dds,hudname=health1,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar2.dds,hudname=health2,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar3.dds,hudname=health3,hudmake=display,hudhide=1 ho provato anche cosi' attaccandoli ai margini ma le immagini sono una sopra l'altra partendo dall'ultima fino alla prima tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar1.dds,hudname=health1,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar2.dds,hudname=health2,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar3.dds,hudname=health3,hudmake=display,hudhide=1 ho provato anche a lasciare uno spazietto dall'inizio ma in questo caso l'hud non viene visualizzata tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar1.dds,hudname=health1,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar2.dds,hudname=health2,hudmake=display,hudhide=1 tate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\healthbar3.dds,hudname=health3,hudmake=display,hudhide=1 RE: Creare un Hud Animata - Tax78 - 25-10-2012 Senti prova a usare questo: setuplevel Tax |