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Creare un Hud Animata
#21
eccolo un ultima cosa ma la possiamo vedere anche dopo vorrei che l'hud stesse al posto di lives [in alto a sinistra] il codice di lives lo cancellero' piu' avanti




;AIScript from Wizard
;Header
desc = Setup Wizard V117
; Setup Level Stats
Confusedtate=0Confusedky=skybank\natural\Ngt
Confusedtate=0:music=audiobank\sound res3\sottofondo.wav,musicvolume=50,soundscale=25
Confusedtate=0:fog=0,fogred=0,foggreen=0,fogblue=0
Confusedtate=0:ambience=25,ambiencered=255,ambiencegreen=255,ambienceblue=255
Confusedtate=0:hudreset,hudx=50,hudy=50,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal
Confusedtate=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=0,hudblue=0,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\eyehud.tga,hudhide=1,hudtype=2,hudmake=internal
Confusedtate=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=128,hudblue=128,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\zoom.tga,hudhide=1,hudtype=4,hudmake=internal
Confusedtate=0:hudreset,hudx=5,hudy=5,hudimage=languagebank\english\gamecore\huds\lives.tga,hudtype=1,hudmake=display
Confusedtate=0:hudreset,hudx=4,hudy=8,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\numeric1.tga,hudtype=1,hudmake=numeric
Confusedtate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar1.dds,hudname=health1,hudmake=display,hudhide=1
Confusedtate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar2.dds,hudname=health2,hudmake=display,hudhide=1
Confusedtate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar3.dds,hudname=health3,hudmake=display,hudhide=1
Confusedtate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar4.dds,hudname=health4,hudmake=display,hudhide=1
Confusedtate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar5.dds,hudname=health5,hudmake=display,hudhide=1
Confusedtate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar6.dds,hudname=health6,hudmake=display,hudhide=1
Confusedtate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar7.dds,hudname=health7,hudmake=display,hudhide=1
Confusedtate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar8.dds,hudname=health8,hudmake=display,hudhide=1
Confusedtate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar9.dds,hudname=health9,hudmake=display,hudhide=1
Confusedtate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar10.dds,hudname=health10,hudmake=display,hudhide=1
Confusedtate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar11.dds,hudname=health11,hudmake=display,hudhide=1
Confusedtate=0:hudreset,hudx=15,hudy=18,hudimage=languagebank\english\gamecore\huds\healthbar12.dds,hudname=health12,hudmake=display,hudhide=1
;Controllo Energia
Confusedtate=1,plrhealthgreater=99:hudreset,hudshow=health1,hudunshow=health2,hudunsho?w=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,hudunshow=health?7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunshow=health11,hudu?nshow=health12
Confusedtate=1,plrhealthless=98,plrhealthgreater=90:hudreset,hudshow=health2,hudunshow?=health1,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12
Confusedtate=1,plrhealthless=89,plrhealthgreater=80:hudreset,hudshow=health3,hudunshow?=health1,hudunshow=health2,hudunshow=health4,hudunshow=health5,hudunshow=health6?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12
Confusedtate=1,plrhealthless=79,plrhealthgreater=70:hudreset,hudshow=health4,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health5,hudunshow=health6?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12
Confusedtate=1,plrhealthless=69,plrhealthgreater=60:hudreset,hudshow=health5,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health6?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12
Confusedtate=1,plrhealthless=59,plrhealthgreater=50:hudreset,hudshow=health6,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5?,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12
Confusedtate=1,plrhealthless=49,plrhealthgreater=40:hudreset,hudshow=health7,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5?,hudunshow=health6,hudunshow=health8,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12
Confusedtate=1,plrhealthless=39,plrhealthgreater=30:hudreset,hudshow=health8,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5?,hudunshow=health6,hudunshow=health7,hudunshow=health9,hudunshow=health10,huduns?how=health11,hudunshow=health12
Confusedtate=1,plrhealthless=29,plrhealthgreater=20:hudreset,hudshow=health9,hudunshow?=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5?,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health10,huduns?how=health11,hudunshow=health12
Confusedtate=1,plrhealthless=19,plrhealthgreater=10:hudreset,hudshow=health10,hudunsho?w=health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health?5,hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,huduns?how=health11,hudunshow=health12
Confusedtate=1,plrhealthless=9,plrhealthgreater=1:hudreset,hudshow=health11,hudunshow=?health1,hudunshow=health2,hudunshow=health3,hudunshow=health4,hudunshow=health5,?hudunshow=health6,hudunshow=health7,hudunshow=health8,hudunshow=health9,hudunsho?w=health10,hudunshow=health12
Confusedtate=1,plrhealthless=1:hudreset,hudshow=health12,hudunshow=health1,hudunshow=h?ealth2,hudunshow=health3,hudunshow=health4,hudunshow=health5,hudunshow=health6,h?udunshow=health7,hudunshow=health8,hudunshow=health9,hudunshow=health10,hudunsho?w=health11
Confusedtate=0:hudreset,hudx=85,hudy=8,hudimage=gamecore\huds\ammo.tga,hudtype=3,hudmake=status
Confusedtate=0:hudreset,hudx=88,hudy=12,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\numeric1.tga,hudtype=3,hudmake=numeric
; Setup Game Menu
Confusedtate=0:hudreset,hudx=50,hudy=10,hudimage=gamecore\huds\Tax78\zaino\Tax78\menu.tga,hudname=gamemenutitle,hudhide=1,hudmake=display
Confusedtate=0:hudreset,hudx=50,hudy=40,hudimage=gamecore\huds\Tax78\zaino\Tax78\load game.tga,hudtype=2,hudname=loadgame,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=50,hudy=50,hudimage=gamecore\huds\Tax78\zaino\Tax78\save game.tga,hudtype=3,hudname=savegame,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=50,hudy=60,hudimage=gamecore\huds\Tax78\zaino\Tax78\exit.tga,hudtype=5,hudname=quitgame,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=50,hudy=50,hudimage=languagebank\english\gamecore\backdrops\basic\saving.tga,hudname=savingprompt,hudhide=1,hudmake=display
Confusedtate=0:hudreset,hudx=50,hudy=70,hudimage=gamecore\huds\Tax78\zaino\Tax78\return to game.tga,hudtype=4,hudname=returngame,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=50,hudy=50,hudimage=gamecore\huds\pointer.tga,hudname=pointer,hudhide=1,hudmake=pointer
; Main Game
Confusedtate=1,escapekeypressed=1:pausegame,state=2
Confusedtate=1,scancodekeypressed=197:pausegame,state=11
Confusedtate=1,scancodekeypressed=64:hudshow=savingprompt,quicksavegame,pausegame,state=21
Confusedtate=1,scancodekeypressed=67:quickloadgame,state=31
Confusedtate=11,scancodekeypressed=0Confusedtate=12
Confusedtate=12,scancodekeypressed=197:resumegame,state=13
Confusedtate=13,scancodekeypressed=0Confusedtate=1
Confusedtate=21,scancodekeypressed=0:hudunshow=savingprompt,resumegame,state=1
Confusedtate=31,scancodekeypressed=0Confusedtate=1

; Game Menu
Confusedtate=2,escapekeypressed=0Confusedtate=3
Confusedtate=3:hudshow=gamemenutitle,hudshow=loadgame,hudshow=savegame,hudshow=quitgame,hudshow=returngame,hudshow=pointer,state=4
Confusedtate=4,hudselectionmade=2:loadgame
Confusedtate=4,hudselectionmade=3Confusedavegame,state=6
Confusedtate=4,hudselectionmade=5Confusedtate=600
Confusedtate=4,hudselectionmade=4Confusedtate=6
Confusedtate=4,escapekeypressed=1Confusedtate=5
Confusedtate=5,escapekeypressed=0Confusedtate=6
Confusedtate=6:hudunshow=gamemenutitle,hudunshow=loadgame,hudunshow=savegame,hudunshow=quitgame,hudunshow=returngame,hudunshow=pointer,resumegame,state=1

;------------------------------------------------------------BackPack By Tax78------------------------------------------------------------------------

;Setup global var

Confusedtate=0:dimvar=Zsmallhealth,dimvar=Zlargehealth
Confusedtate=0:dimvar=Zkey,dimvar=ZkeyA
Confusedtate=0:dimvar=Zmap
Confusedtate=0:dimvar=Znv

:always:globalvar=Zsmallhealth,globalvar=Zlargehealth
:always:globalvar=Zkey,globalvar=ZkeyA
:always:globalvar=Zmap
:always:globalvar=Znv

; Setup Backpack
Confusedtate=0:hudreset,hudx=50,hudy=10,hudimage=gamecore\huds\Tax78\zaino\menu\backpack.tga,hudname=backpack,hudhide=1,hudmake=display
Confusedtate=0:hudreset,hudx=25,hudy=90,hudimage=gamecore\huds\Tax78\zaino\menu\use.tga,hudtype=6,hudname=use,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=75,hudy=90,hudimage=gamecore\huds\Tax78\zaino\menu\drop.tga,hudtype=7,hudname=drop,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=50,hudy=80,hudimage=gamecore\huds\Tax78\zaino\menu\back.tga,hudtype=8,hudname=back,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=50,hudy=70,hudimage=gamecore\huds\Tax78\zaino\menu\returntogame.tga,hudtype=4,hudname=return game,hudhide=1,hudmake=button

Confusedtate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2.dds,hudtype=9,hudname=small_health_2,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2 x2.dds,hudtype=9,hudname=small_health_2 x2,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2 x3.dds,hudtype=9,hudname=small_health_2 x3,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2 x4.dds,hudtype=9,hudname=small_health_2 x4,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=30,hudy=20,hudimage=gamecore\huds\Tax78\zaino\scifi\small_health_2 x5.dds,hudtype=9,hudname=small_health_2 x5,hudhide=1,hudmake=button

Confusedtate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1.dds,hudtype=12,hudname=large_health_1,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1 x2.dds,hudtype=12,hudname=large_health_1 x2,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1 x3.dds,hudtype=12,hudname=large_health_1 x3,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1 x4.dds,hudtype=12,hudname=large_health_1 x4,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=40,hudy=21,hudimage=gamecore\huds\Tax78\zaino\scifi\large_health_1 x5.dds,hudtype=12,hudname=large_health_1 x5,hudhide=1,hudmake=button

Confusedtate=0:hudreset,hudx=30,hudy=60,hudimage=gamecore\huds\Tax78\zaino\scifi\key_1.dds,hudtype=10,hudname=key_1,hudhide=1,hudmake=button
Confusedtate=0:hudreset,hudx=40,hudy=60,hudimage=gamecore\huds\Tax78\zaino\scifi\key_2.dds,hudtype=13,hudname=key_2,hudhide=1,hudmake=button

Confusedtate=0:hudreset,hudx=30,hudy=30,hudimage=gamecore\huds\Tax78\zaino\ww2\maps.dds,hudtype=11,hudname=maps,hudhide=1,hudmake=button

Confusedtate=0:hudreset,hudx=30,hudy=40,hudimage=gamecore\huds\Tax78\zaino\Tax78\nightvision.dds,hudtype=14,hudname=nightvision,hudhide=1,hudmake=button

Confusedtate=0Confusedtate=1
;press "PgDn"(Zaino)(Backpack)
Confusedtate=1,keypressed=209 1:etimerstart,state=100,hideplrweapon
Confusedtate=100,etimergreater=1000,keypressed=209 0:pausegame,state=101

; Backpack Menu
Confusedtate=101:hudshow=backpack,hudshow=return game,hudshow=pointer,state=102
;Var=x = hudshow
Confusedtate=102,varequal=Zsmallhealth 1:hudshow=small_health_2
Confusedtate=102,varequal=Zsmallhealth 2:hudshow=small_health_2 x2
Confusedtate=102,varequal=Zsmallhealth 3:hudshow=small_health_2 x3
Confusedtate=102,varequal=Zsmallhealth 4:hudshow=small_health_2 x4
Confusedtate=102,varequal=Zsmallhealth 5:hudshow=small_health_2 x5
;-------------------------------------------------------------
Confusedtate=102,varequal=Zlargehealth 1:hudshow=large_health_1
Confusedtate=102,varequal=Zlargehealth 2:hudshow=large_health_1 x2
Confusedtate=102,varequal=Zlargehealth 3:hudshow=large_health_1 x3
Confusedtate=102,varequal=Zlargehealth 4:hudshow=large_health_1 x4
Confusedtate=102,varequal=Zlargehealth 5:hudshow=large_health_1 x5
;-------------------------------------------------------------
Confusedtate=102,varequal=Zkey 1:hudshow=key_1
Confusedtate=102,varequal=ZkeyA 1:hudshow=key_2
;-------------------------------------------------------------
Confusedtate=102,varequal=Zmap 1:hudshow=maps
;-------------------------------------------------------------
Confusedtate=102,varequal=Znv 1:hudshow=nightvision
;-------------------------------------------------------------
; Attesa clik
Confusedtate=102,hudselectionmade=4Confusedtate=300
;health 50
Confusedtate=102,vargreater=Zsmallhealth 1,hudselectionmade=9:hudshow=use,hudshow=back,hudunshow=return game,state=110
Confusedtate=110,hudselectionmade=6Confusedubvar=Zsmallhealth 1,state=300
Confusedtate=110,hudselectionmade=8:hudunshow=back,hudunshow=use,state=101
;key
Confusedtate=102,vargreater=Zkey 1,hudselectionmade=10:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=120
Confusedtate=120,hudselectionmade=6:addvar=Zkey 1,state=300
Confusedtate=120,hudselectionmade=7Confusedubvar=Zkey 1,state=500
Confusedtate=120,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101
;map
Confusedtate=102,vargreater=Zmap 1,hudselectionmade=11:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=130
Confusedtate=130,hudselectionmade=6:addvar=Zmap 1,state=300
Confusedtate=130,hudselectionmade=7Confusedubvar=Zmap 1,state=500
Confusedtate=130,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101
;-------------------------------------------------------------------------------------------------------------------------------
;health 100
Confusedtate=102,vargreater=Zlargehealth 1,hudselectionmade=12:hudshow=use,hudshow=back,hudunshow=return game,state=140
Confusedtate=140,hudselectionmade=6Confusedubvar=Zlargehealth 1,state=300
Confusedtate=140,hudselectionmade=8:hudunshow=back,hudunshow=use,state=101
;keyA
Confusedtate=102,vargreater=ZkeyA 1,hudselectionmade=13:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=150
Confusedtate=150,hudselectionmade=6:addvar=ZkeyA 1,state=300
Confusedtate=150,hudselectionmade=7Confusedubvar=ZkeyA 1,state=500
Confusedtate=150,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101
;-------------------------------------------------------------------------------------------------------------------------------
;nightvision
Confusedtate=102,vargreater=Znv 1,hudselectionmade=14:hudshow=use,hudshow=back,hudshow=drop,hudunshow=return game,state=160
Confusedtate=160,hudselectionmade=6:addvar=Znv 1,state=300
Confusedtate=160,hudselectionmade=7Confusedubvar=Znv 1,state=500
Confusedtate=160,hudselectionmade=8:hudunshow=back,hudunshow=use,hudunshow=drop,state=101
;-------------------------------------------------------------------------------------------------------------------------------
; return to game or select use
Confusedtate=300:hudunshow=backpack,hudunshow=return game,hudunshow=pointer,hudunshow=use,hudunshow=drop,hudunshow=back
Confusedtate=300:hudunshow=small_health_2,hudunshow=small_health_2 x2,hudunshow=small_health_2 x3,hudunshow=small_health_2 x4,hudunshow=small_health_2 x5
Confusedtate=300:hudunshow=large_health_1,hudunshow=large_health_1 x2,hudunshow=large_health_1 x3,hudunshow=large_health_1 x4,hudunshow=large_health_1 x5
Confusedtate=300:hudunshow=key_1,hudunshow=key_2
Confusedtate=300:hudunshow=maps
Confusedtate=300:hudunshow=nightvision
Confusedtate=300:resumegame,etimerstart,state=301
Confusedtate=301,etimergreater=500Confusedhowplrweapon,state=1

; select drop
Confusedtate=500:hudunshow=use,hudunshow=drop,hudunshow=back
Confusedtate=500:hudunshow=small_health_2,hudunshow=small_health_2 x2,hudunshow=small_health_2 x3,hudunshow=small_health_2 x4,hudunshow=small_health_2 x5
Confusedtate=500:hudunshow=large_health_1,hudunshow=large_health_1 x2,hudunshow=large_health_1 x3,hudunshow=large_health_1 x4,hudunshow=large_health_1 x5
Confusedtate=500:hudunshow=key_1,hudunshow=key_2
Confusedtate=500:hudunshow=maps
Confusedtate=500:hudunshow=nightvision
Confusedtate=500,mousestate=0Confusedtate=101

Confusedtate=600Confusedetvar=Zsmallhealth 0,setvar=Zlargehealth 0
Confusedtate=600Confusedetvar=Zkey 0,setvar=ZkeyA 0
Confusedtate=600Confusedetvar=Zmap 0
Confusedtate=600Confusedetvar=Znv 0
Confusedtate=600Confusedetposteffect=none
Confusedtate=600:continuegame,destroy
 
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Messaggi in questa discussione
Creare un Hud Animata - da friskon - 16-04-2010, 01:28 AM
RE: Creare un Hud Animata - da GEARS_CORPORATION - 04-05-2010, 05:50 PM
RE: Creare un Hud Animata - da friskon - 04-05-2010, 05:54 PM
RE: Creare un Hud Animata - da JC LEON - 05-05-2010, 11:01 PM
RE: Creare un Hud Animata - da TheGamerX - 13-05-2010, 08:31 PM
RE: Creare un Hud Animata - da friskon - 13-05-2010, 09:03 PM
RE: Creare un Hud Animata - da GEARS_CORPORATION - 13-05-2010, 09:05 PM
RE: Creare un Hud Animata - da friskon - 13-05-2010, 09:06 PM
RE: Creare un Hud Animata - da TheGamerX - 13-05-2010, 09:21 PM
RE: Creare un Hud Animata - da friskon - 13-05-2010, 09:22 PM
RE: Creare un Hud Animata - da GEARS_CORPORATION - 15-05-2010, 04:18 PM
RE: Creare un Hud Animata - da friskon - 15-05-2010, 04:20 PM
RE: Creare un Hud Animata - da jollyjoker94 - 25-08-2011, 06:54 PM
RE: Creare un Hud Animata - da friskon - 25-08-2011, 09:59 PM
RE: Creare un Hud Animata - da anonymouse.pig - 21-10-2012, 08:56 PM
RE: Creare un Hud Animata - da friskon - 21-10-2012, 09:33 PM
RE: Creare un Hud Animata - da anonymouse.pig - 21-10-2012, 09:52 PM
RE: Creare un Hud Animata - da anonymouse.pig - 23-10-2012, 06:16 PM
RE: Creare un Hud Animata - da anonymouse.pig - 23-10-2012, 08:03 PM
RE: Creare un Hud Animata - da friskon - 23-10-2012, 08:13 PM
RE: Creare un Hud Animata - da anonymouse.pig - 23-10-2012, 08:22 PM
RE: Creare un Hud Animata - da friskon - 23-10-2012, 09:56 PM
RE: Creare un Hud Animata - da patolina - 26-10-2012, 07:02 PM
RE: Creare un Hud Animata - da anonymouse.pig - 23-10-2012, 10:13 PM
RE: Creare un Hud Animata - da friskon - 23-10-2012, 11:34 PM
RE: Creare un Hud Animata - da anonymouse.pig - 23-10-2012, 11:48 PM
RE: Creare un Hud Animata - da friskon - 24-10-2012, 08:27 AM
RE: Creare un Hud Animata - da anonymouse.pig - 24-10-2012, 03:49 PM
RE: Creare un Hud Animata - da Tax78 - 24-10-2012, 10:16 PM
RE: Creare un Hud Animata - da anonymouse.pig - 24-10-2012, 11:40 PM
RE: Creare un Hud Animata - da Tax78 - 25-10-2012, 09:36 AM
RE: Creare un Hud Animata - da anonymouse.pig - 25-10-2012, 06:06 PM
RE: Creare un Hud Animata - da Tax78 - 25-10-2012, 09:53 PM
RE: Creare un Hud Animata - da anonymouse.pig - 26-10-2012, 12:29 AM
RE: Creare un Hud Animata - da Tax78 - 26-10-2012, 11:29 AM
RE: Creare un Hud Animata - da anonymouse.pig - 26-10-2012, 08:47 PM
RE: Creare un Hud Animata - da Tax78 - 26-10-2012, 09:27 PM

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