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The Lost Glory [Udk Project] Online
#19
Parte più importante:

1) Create a new server/client structure which supports more than 64 players per server, you'd be looking at allowing at least 2,000 players per server to be considered "Massive".

2) Develop an entire world inside the UnrealEditor. However the editor is not well designed for MMO development, features such as the terrain system are not well developed for the scale you'll need for an MMO.

3) Create a massive amount of content. Lets put this into persective. To match the character density of a game like Warhammer Online, you'll need around 50-100 non-playable character models per location, and those are just quest givers, they need dialogue, quests to give, and each one has its own material or set of materials, its own animations, and so on. Thats just non-playable characters, now think how much content a player needs to customise his character.

4) Money. You'll need a lot of money, not to pay your team. You'll find loads of people willing to spend hours making an MMO in their spare time. But you'll need a server from day 1, those are not cheap, and by the time you come to launch, your going to need 10+ servers at least, for a smooth launching of your finished game.(più di 10 server quindi se uno costa 500$ annui..)

5) Time. MMO's take years to develop when working in teams of 100+ paid staff members. If you can get a team of 20 you'd be doing well for a non-paid team, so that should take you... 15 years? Good luck finding a team who will stick around long enough to release your game.

6) Billing. While this is probably one of the easier parts, your going to need to set up a company bank account, some form of online transaction system, billing support, and keep legally required information on a daily basis otherwise your going to be taken to court before you can hot potatoes!

7) Customer Service. If you've got this far, hats off to you! But now you need a large number of staff to support your customers in all of the bugs, game issues, complaints and other unhelpful drivel they will phone you for. This also costs money, your not going to be able to get a large support team without paying people, and you need this team before you release your game, so no profit shares!

_________________
I think you need to rethink your plan. Unreal isn't made to support the MMO type of games (it's one of your tags)
 
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Messaggi in questa discussione
RE: The Lost Glory [Udk Project] Online - da Lorenz - 08-01-2013, 05:15 PM
RE: The Lost Glory [Udk Project] Online - da Exorcist - 08-01-2013, 05:17 PM
RE: The Lost Glory [Udk Project] Online - da kilopower - 08-01-2013, 07:01 PM
RE: The Lost Glory [Udk Project] Online - da Lorenz - 08-01-2013, 07:04 PM
RE: The Lost Glory [Udk Project] Online - da Exorcist - 08-01-2013, 07:06 PM
RE: The Lost Glory [Udk Project] Online - da Lorenz - 08-01-2013, 07:22 PM
RE: The Lost Glory [Udk Project] Online - da Exorcist - 08-01-2013, 07:26 PM
RE: The Lost Glory [Udk Project] Online - da Lorenz - 08-01-2013, 07:48 PM
RE: The Lost Glory [Udk Project] Online - da Exorcist - 08-01-2013, 08:39 PM
RE: The Lost Glory [Udk Project] Online - da Exorcist - 08-01-2013, 08:45 PM
RE: The Lost Glory [Udk Project] Online - da abcd - 08-01-2013, 10:49 PM
RE: The Lost Glory [Udk Project] Online - da Lorenz - 09-01-2013, 04:47 PM
RE: The Lost Glory [Udk Project] Online - da Exorcist - 09-01-2013, 04:51 PM
RE: The Lost Glory [Udk Project] Online - da Lorenz - 09-01-2013, 04:57 PM
RE: The Lost Glory [Udk Project] Online - da Exorcist - 09-01-2013, 05:00 PM
RE: The Lost Glory [Udk Project] Online - da Lorenz - 09-01-2013, 06:14 PM
RE: The Lost Glory [Udk Project] Online - da Lorenz - 09-01-2013, 06:24 PM
RE: The Lost Glory [Udk Project] Online - da Exorcist - 09-01-2013, 09:03 PM
RE: The Lost Glory [Udk Project] Online - da Lorenz - 09-01-2013, 09:28 PM
RE: The Lost Glory [Udk Project] Online - da Lorenz - 10-01-2013, 10:20 PM
RE: The Lost Glory [Udk Project] Online - da Lorenz - 10-01-2013, 11:38 PM
RE: The Lost Glory [Udk Project] Online - da Exorcist - 11-01-2013, 05:15 PM
RE: The Lost Glory [Udk Project] Online - da Lorenz - 11-01-2013, 09:16 PM
RE: The Lost Glory [Udk Project] Online - da Exorcist - 11-01-2013, 09:17 PM
RE: The Lost Glory [Udk Project] Online - da Lorenz - 11-01-2013, 09:18 PM

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